Welcome to DarksideRO Community

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Velo

Community Contributor
  • Content count

    107
  • Joined

  • Last visited

  • Days Won

    13

Velo last won the day on October 10

Velo had the most liked content!

Community Reputation

39 Neutral

About Velo

Profile Information

  • Gender
    Male
  • In-Game Name
    Cethiel
  1. I don't think you need to if your client is up to date.
  2. It will be consumed when used whether failed or not. Type @mi 1976 / Cobalt Mineral
  3. I think they made it that way in purpose because if you can get ores easily then you can get scrolls easily as well. Having a lot of scroll will make you overpowered especially when you are lucky and you get to successfully enchant +3 stats in all of your armors. That's a total of +15 str/int/dex/agi/luk.
  4. not the data folder, check the highlighted file below delete darkside.dat > close all clients > open patcher
  5. delete darkside.dat in your darkside folder then repatch
  6. Make an option in the Gate Keeper / Arena Shop to convert arena points to arena balls so we can easily trade or sell the Arena Points/Balls to other players.
  7. I would like to talk about Force Classes' talismans. As far as I know, Siths are mainly used for Arena Grinding and MVP hunting while Jedis are used for PvP and Woe. I've always been seeing Siths such as the Arena Grinders under Talisman effect because of its effect to kill Boss monsters faster while on the other hand, the Jedis I see doesn't use them. Why? Because instead of it being an advantage for them, it'll became a disadvantage because of the switching restriction. I would like to suggest to change the Jedi's talisman. New Jedi Talisman: - Increases your Critical rate by 10. - Using Force Sacrifice doubles the Crit Bonus to 20. - When Force Sacrifice ends, the talisman link will be removed (The bonus 10 Crit will also be removed) and the user will still be alive. - You may not recast Force Sacrifice when you're still under Force Sacrifice to prevent timer reset. Remove the following: - 1 Minute cooldown after usage. - Remove the double duration. - Remove the switching disablement. In this way, Jedi will consume tons of talismans and use up zennies to purchase lots of Jedi Talisman.
  8. IGN: Cethiel Level 200 and 100 All-in-One Buff Scroll quantity is not decreasing when used, so it can be used infinitely.
  9. *Jedi Talisman - Allows the user to Toggle On/Off Force Sacrifice. - Duration: 1 Minute - If the duration ends while the toggle is still switched on, the user will die - There's a 5 seconds cooldown/delay when toggling On/Off Force Sacrifice - Remove the switching restriction *Ice Pick should be worn by Force Classes as well.
  10. We do have Endless Tower instance quest wherein you can get the items you need for BTS. http://irowiki.org/wiki/Endless_Tower
  11. Move Champion 1v1 tournament's schedule to 11:30pm pleaseeeeeee
  12. Disable Force Drain and Force Choke in lhz_dun03. The reason why LHZ boss monsters got buffed up because they want it to become more competitive since it'll be harder to kill the boss. But using Force Drain / Force Choke makes it easier to kill the boss so what's the point of their suggestion then? If possible, consider disabling it on other rare boss monster maps as well. If not possible, then just put some hard after-cast delay on the skills. Thank you!
  13. You can get LHZ cards thru Event Points Check the NPC @warp prontera 144 142
  14. Nice update!
  15. IGN: Cethiel @marketkill is not working